Animating properties of a particle system with the Animation View
This recipe shows how to use the Animation View to animate a particle system's properties. Not all of them can be directly accessed with the Animation
View, but we will use the same trick as with the fog in the Using the Animation View to animate public script variables recipe.
Getting ready
This recipe is created from scratch in Unity; you don't need any special assets. You should have a particle system ready before we start. You can go to the Chapter 07 Special effects\Recipe 08 Animating properties of a particle system with the animation window
directory. You will find an Example.unity
scene there. Open it and play the game to a particle system with animated properties.
How to do it...
To animate particle system properties, follow these steps:
- Create an empty game object and name it
AnimatedParticleSystem
. - Add a
Particle System
component to it. - Create the particle system to your liking. We have a very simple particle system with...