Test your knowledge
Q1. NPC stands for…
A. Not Player Character
B. Non-Player Character
C. No Person Controlling
D. New Playable Character
Q2. A Canvas Group lets you…
A. Play UI Animations
B. Change the Alpha of multiple UI objects
C. Deletes many objects together
D. Adjust objects for different resolutions
Q3. You can preview a particle system by...
A. Selecting the particle system and viewing the Game panel
B. Going to the editor panel, no need to select the particle system
C. Selecting the particle system and viewing the Editor panel
D. Pressing play and view the editor panel
Q4. To keep an object alive when transitioning scenes, you call…
A. DestroyOnLoad(false);
B. gameObject.keepAlive = true;
C. DontDestroyOnLoad();
D. Invoke(DestroyGameObject, 1000);