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Unity 2017 Game Optimization

You're reading from   Unity 2017 Game Optimization Optimize all aspects of Unity performance

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Product type Paperback
Published in Nov 2017
Publisher
ISBN-13 9781788392365
Length 376 pages
Edition 2nd Edition
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Author (1):
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Chris Dickinson Chris Dickinson
Author Profile Icon Chris Dickinson
Chris Dickinson
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Table of Contents (10) Chapters Close

Preface 1. Pursuing Performance Problems FREE CHAPTER 2. Scripting Strategies 3. The Benefits of Batching 4. Kickstart Your Art 5. Faster Physics 6. Dynamic Graphics 7. Virtual Velocity and Augmented Acceleration 8. Masterful Memory Management 9. Tactical Tips and Tricks

Physics performance optimizations

Now that we have an understanding of the majority of features of the Unity Physics Engine, we can cover several optimization techniques to improve our game's physics performance.

Scene setup

Firstly, there are a number of best practices we can apply to our Scenes to improve consistency of the physics simulation. Note that several of these techniques will not necessarily improve CPU or memory usage, but they will result in a reduced likelihood of instability from the Physics Engine.

Scaling

We should try to keep all physics object...

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