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The Music Producer's Ultimate Guide to FL Studio 21

You're reading from   The Music Producer's Ultimate Guide to FL Studio 21 From beginner to pro: compose, mix, and master music

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Product type Paperback
Published in Jun 2023
Publisher Packt
ISBN-13 9781837631650
Length 462 pages
Edition 2nd Edition
Languages
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Author (1):
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Joshua Au-Yeung Joshua Au-Yeung
Author Profile Icon Joshua Au-Yeung
Joshua Au-Yeung
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Table of Contents (20) Chapters Close

Preface 1. Section I: Getting Up and Running with FL Studio
2. Getting Started with FL Studio FREE CHAPTER 3. Exploring the Browser, Playlist, and Channel Rack 4. Composing with the Piano Roll 5. Routing to the Mixer and Applying Automation 6. Section II: Music Production Fundamentals
7. Sound Design and Audio Envelopes 8. Compression, Sidechaining, Limiting, and Equalization 9. Stereo Width (Panning, Reverb, Delay, Chorus, and Flangers) and Distortion 10. Recording Live Audio and Vocal Processing 11. Vocoders and Vocal Chops 12. Creating Your Own Instruments and Effects 13. Intermediate Mixing Topics and Sound Design Plugin Effects 14. Section III: Postproduction and Publishing Your Music
15. Mastering Fundamentals 16. Marketing, Content Creation, Getting Fans, and Going Viral 17. Publishing and Selling Music Online 18. Other Books You May Enjoy
19. Index

What is mixing?

Mixing is the process where you balance out the sounds of instruments with one another to allow each voice to be heard. You then apply effects to sounds to enhance them. Traditionally, this was done in a hardware device called a mixer control panel. These devices were very expensive pieces of equipment, selling for thousands of dollars. In a mixer console, you’d plug your instruments and microphones into the mixer’s ports and play sounds. The sound would be recorded on a recording device called a tape, which would store the audio information. The tape could then be played back and send the audio signals through the mixer. The mixer had knobs and buttons to finely adjust the volume, panning, and level of the input and output signals. You could then send the audio signals to effect plugins that manipulated the sound before sending the signal back to the mixer.

Digital audio workstations like FL Studio replicate a mixer console in looks and functions...

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