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Software Architecture with C++

You're reading from   Software Architecture with C++ Design modern systems using effective architecture concepts, design patterns, and techniques with C++20

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Product type Paperback
Published in Apr 2021
Publisher Packt
ISBN-13 9781838554590
Length 540 pages
Edition 1st Edition
Languages
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Authors (2):
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Adrian Ostrowski Adrian Ostrowski
Author Profile Icon Adrian Ostrowski
Adrian Ostrowski
Piotr Gaczkowski Piotr Gaczkowski
Author Profile Icon Piotr Gaczkowski
Piotr Gaczkowski
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Table of Contents (24) Chapters Close

Preface 1. Section 1: Concepts and Components of Software Architecture
2. Importance of Software Architecture and Principles of Great Design FREE CHAPTER 3. Architectural Styles 4. Functional and Nonfunctional Requirements 5. Section 2: The Design and Development of C++ Software
6. Architectural and System Design 7. Leveraging C++ Language Features 8. Design Patterns and C++ 9. Building and Packaging 10. Section 3: Architectural Quality Attributes
11. Writing Testable Code 12. Continuous Integration and Continuous Deployment 13. Security in Code and Deployment 14. Performance 15. Section 4: Cloud-Native Design Principles
16. Service-Oriented Architecture 17. Designing Microservices 18. Containers 19. Cloud-Native Design 20. Assessments 21. About Packt 22. Other Books You May Enjoy Appendix A

Leveraging polymorphic allocators

The feature we're talking about is polymorphic allocators. To be specific, the std::pmr::polymorphic_allocator and the polymorphic std::pmr::memory_resource class that the allocator uses to allocate memory.

In essence, it allows you to easily chain memory resources to make the best use of your memory. Chains can be as simple as one resource that reserves a big chunk and distributes it, falling back to another that simply calls new and delete if it depletes memory. They can also be much more complex: you can build a long chain of memory resources that handle pools of different sizes, offer thread-safety only when needed, bypass the heap and go for the system's memory directly, return you the last freed chunk of memory to provide cache hotness, and do other fancy stuff. Not all of these capabilities are offered by the standard polymorphic memory resources, but thanks to their design, it's easy to extend them.

Let's first tackle the topic...

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