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Python Geospatial Development - Second Edition

You're reading from   Python Geospatial Development - Second Edition If you're experienced in Python here's an opportunity to get deep into Geospatial development, linking data to global locations. No prior knowledge required ‚Äì this book takes you through it all, step by step.

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Product type Paperback
Published in May 2013
Publisher Packt
ISBN-13 9781782161523
Length 508 pages
Edition 2nd Edition
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Author (1):
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Erik Westra Erik Westra
Author Profile Icon Erik Westra
Erik Westra
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Table of Contents (18) Chapters Close

Python Geospatial Development
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
1. Geospatial Development Using Python FREE CHAPTER 2. GIS 3. Python Libraries for Geospatial Development 4. Sources of Geospatial Data 5. Working with Geospatial Data in Python 6. GIS in the Database 7. Working with Spatial Data 8. Using Python and Mapnik to Generate Maps 9. Putting It All Together – a Complete Mapping System 10. ShapeEditor – Implementing List View, Import, and Export 11. ShapeEditor – Selecting and Editing Features Index

Summary


In this chapter, we have explored the Mapnik map-generation toolkit in depth. We learned the following:

  • Mapnik is a powerful and flexible toolkit for generating a variety of maps

  • Mapnik uses the painter's algorithm to draw the various parts of a map in the correct order

  • A map is made up of multiple layers

  • Map rendering is controlled using styles

  • Styles are defined within the map and are referred to by the layers, allowing styles to be shared between map layers

  • Each style consists of one or more rules

  • Each rule has a list of symbolizers, telling Mapnik how to draw the layer's features onto the map, and an optional filter which selects the features the rule applies to

  • You can use a map definition file as a simpler way of creating maps without having to define all the symbolizers, filters, rules, styles, and layers in Python

  • You can use a map definition file as a stylesheet, separating the logic of building a map from the way it is formatted, in the same way that an HTML templating engine separates...

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