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Processing 2: Creative Coding Hotshot

You're reading from   Processing 2: Creative Coding Hotshot Learn Processing with exciting and engaging projects to make your computer talk, see, hear, express emotions, and even design physical objects

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Product type Paperback
Published in May 2013
Publisher Packt
ISBN-13 9781782166726
Length 266 pages
Edition 1st Edition
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Author (1):
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Nikolaus Gradwohl Nikolaus Gradwohl
Author Profile Icon Nikolaus Gradwohl
Nikolaus Gradwohl
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Table of Contents (16) Chapters Close

Processing 2: Creative Coding Hotshot
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
1. Romeo and Juliet FREE CHAPTER 2. The Stick Figure Dance Company 3. The Disco Dance Floor 4. Smilie-O-Mat 5. The Smilie-O-Mat Controller 6. Fly to the Moon 7. The Neon Globe 8. Logfile Geo-visualizer 9. From Virtual to Real Index

Beautiful functions


The first task for our current mission is to create a 2D shape that can be used as a cross section for a vase. We will use polar coordinates to create a circular shape and a function that alters the radius based on the rotational angle to make it look more interesting.

We will also add a GUI using the controlP5 library by Andreas Schlegel to enable the users of our sketch to modify the curve.

Engage Thrusters

Let's start drawing curves:

  1. Start a new Processing sketch and add the setup() and draw() methods.

    void setup() {
    }
    
    void draw() {
    }
  2. Now add two float arrays that will hold the vertex coordinates of our shape. Also add the initialization code to your setup() method. We will use a vertex every 5 degrees, so we need 72 vertices for our shape.

    float vertx[];
    float verty[];
    void setup() {
      size(400,400);
      vertx = new float[72];
      verty = new float[72];
    }
  3. To create the values for our coordinates, we add two methods; one that calculates the radius of our polar coordinates for...

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