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Practical Game Design

You're reading from   Practical Game Design A modern and comprehensive guide to video game design

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Product type Paperback
Published in Aug 2023
Publisher Packt
ISBN-13 9781803245157
Length 446 pages
Edition 2nd Edition
Concepts
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Authors (2):
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Adam Kramarzewski Adam Kramarzewski
Author Profile Icon Adam Kramarzewski
Adam Kramarzewski
Ennio De Nucci Ennio De Nucci
Author Profile Icon Ennio De Nucci
Ennio De Nucci
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Table of Contents (19) Chapters Close

Preface 1. Chapter 1: Introducing the Game Production Process 2. Chapter 2: Preparing a Game Concept FREE CHAPTER 3. Chapter 3: Scoping a Game Project 4. Chapter 4: Creating Design Documentation 5. Chapter 5: Understanding Game Mechanics 6. Chapter 6: Designing Systems and Features 7. Chapter 7: Making Prototypes 8. Chapter 8: Designing Compelling Stories for Games 9. Chapter 9: The Fundamentals of Level Design 10. Chapter 10: Creating Characters 11. Chapter 11: Balancing Your Content and Systems 12. Chapter 12: Building a Great User Interface and User Experience 13. Chapter 13: Making Your Games Accessible 14. Chapter 14: Mastering Games as a Service 15. Chapter 15: Understanding Monetization Techniques 16. Chapter 16: The Final 10% 17. Index 18. Other Books You May Enjoy

The Fundamentals of Level Design

In this chapter, we’ll delve into the process of level design, a huge, nebulous topic that’s capable of taking up an entire book in itself. We won’t tackle individual tools or focus on a single genre; instead, we aim to provide you with insight into different aspects of the process as well as practical tips on how to best approach the creation of content for your game.

We’ll begin by deconstructing the level-design process, move on to level-based storytelling, and share a series of insights and guidelines that will help you plan and deliver well-designed levels for single and multiplayer games.

Strap yourself in; this is an important one, as even the most elegant rules and most polished mechanics can lead to poor gameplay experience if your level design is not up to scratch!

We will cover the following topics in this chapter:

  • What is level design?
  • Understanding the level-design process
  • Level design...
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