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Mastering Xamarin UI Development

You're reading from   Mastering Xamarin UI Development Build robust and a maintainable cross-platform mobile UI with Xamarin and C# 7

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Product type Paperback
Published in Aug 2018
Publisher Packt
ISBN-13 9781788995511
Length 584 pages
Edition 2nd Edition
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Author (1):
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Steven F. Daniel Steven F. Daniel
Author Profile Icon Steven F. Daniel
Steven F. Daniel
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Table of Contents (15) Chapters Close

Preface 1. Setting Up Visual Studio for Mac FREE CHAPTER 2. Building a PhotoLibrary App Using Android 3. Building a SlidingTiles Game Using Xamarin.iOS 4. Creating the TrackMyWalks Native App 5. MVVM and Data Binding 6. Navigating Within the Mvvm Model 7. Adding Location-based Features Within Your App 8. Customizing the User Interface 9. Working with Animations in Xamarin.Forms 10. Working with the Razor Templating Engine 11. Incorporating Microsoft Azure App Services 12. Making Our App Social Using the Twitter API 13. Unit Testing Your Xamarin.Forms Apps 14. Other Books You May Enjoy

Creating the CustomMapOverlay class using C#

In this section, we will take a look at how to create the CustomMapOverlay class that will inherit from our Xamarin.Forms.Maps namespace and implement the underlying properties and instance methods. These will be used to create a native map overlay using a CustomRenderer class for both our iOS and Android platforms.

Let's start by creating the CustomMapOverlay class by performing the following steps:

  1. First, create a new Empty Class called CustomMapOverlay within the Views folder, as you did in the section entitled Creating and implementing the LocationService class, located within this chapter.
  2. Next, ensure that the CustomMapOverlay.cs file is displayed within the code editor and enter the following code snippet:
      //
// CustomMapOverlay.cs
// Displays a custom map overlay using the stored Route Coordinates
...
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