Introduction to Particle Effects
Particle Effects are a very big part of a game experience; they add ambience to the game or let us know that something special is going to happen or is happening. We see particles in the form of dust, clouds, rain, and also in the form of the celebration that happens at the end of the game. They can really be whatever you plan to make of them. For the purpose of our game, we are going to add confetti at the gameover.
A particle system in Unity is also a game object, so to create a particle system, go to the GameObject
menu and select the Particle System
option:
Press the F key on the keyboard to highlight the Particle System
option as it might be created away from the main camera. In my case, it was created at 900, 300, and -26. Don't worry about the positioning of the particle. We will manually change where we want the particle to be created at the end when we want it to be spawned.
Once you zoom in on the Particle System, you will see a cone shape and see...