Chapter 3. Manipulating and Controlling 3D Models
In this chapter, we will cover the following recipes:
- Selecting multiple 3D models
- Selecting different categories
- Transforming and selecting any 3D model
- Spacing multiple 3D models
- Aligning different 3D models' orientations
- Snapping multiple 3D models
- Randomizing 3D models' orientation
- Rotate on model
- Constraining the 3D model's rotation