Search icon CANCEL
Subscription
0
Cart icon
Cart
Close icon
You have no products in your basket yet
Save more on your purchases!
Savings automatically calculated. No voucher code required
Arrow left icon
All Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Newsletters
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
Linux Kernel Programming

You're reading from  Linux Kernel Programming

Product type Book
Published in Mar 2021
Publisher Packt
ISBN-13 9781789953435
Pages 754 pages
Edition 1st Edition
Languages
Author (1):
Kaiwan N. Billimoria Kaiwan N. Billimoria
Profile icon Kaiwan N. Billimoria
Toc

Table of Contents (19) Chapters close

Preface 1. Section 1: The Basics
2. Kernel Workspace Setup 3. Building the 5.x Linux Kernel from Source - Part 1 4. Building the 5.x Linux Kernel from Source - Part 2 5. Writing Your First Kernel Module - LKMs Part 1 6. Writing Your First Kernel Module - LKMs Part 2 7. Section 2: Understanding and Working with the Kernel
8. Kernel Internals Essentials - Processes and Threads 9. Memory Management Internals - Essentials 10. Kernel Memory Allocation for Module Authors - Part 1 11. Kernel Memory Allocation for Module Authors - Part 2 12. The CPU Scheduler - Part 1 13. The CPU Scheduler - Part 2 14. Section 3: Delving Deeper
15. Kernel Synchronization - Part 1 16. Kernel Synchronization - Part 2 17. About Packt 18. Other Books You May Enjoy

Wiring to the console

Recall that the printk output might go to up to three locations:

  • The first being the kernel memory log buffer (always)
  • The second being non-volatile log files
  • The last one (that we'll address here): the console device

Traditionally, the console device is a pure kernel feature, the initial Terminal window that the superuser logs into (/dev/console) in a non-graphical environment. Interestingly, on Linux, we can define several consoles – a teletype terminal (tty) window (such as /dev/console), a text-mode VGA, a framebuffer, or even a serial port served over USB (this being common on embedded systems during development; see more on Linux consoles in the Further reading section of this chapter). 

For example, when we connect a Raspberry Pi to an x86-64 laptop via a USB-to-RS232 TTL UART (USB-to-serial) cable (see the Further reading section of this chapter for a blog article on this very useful accessory...

lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at $15.99/month. Cancel anytime