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Learning Xcode 8

You're reading from   Learning Xcode 8 Learn to build iOS Applications with Xcode 8

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Product type Paperback
Published in Nov 2016
Publisher Packt
ISBN-13 9781785885723
Length 480 pages
Edition 1st Edition
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Tools
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Author (1):
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Jak Tiano Jak Tiano
Author Profile Icon Jak Tiano
Jak Tiano
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Toc

Table of Contents (18) Chapters Close

Preface 1. Starting Your iOS Journey FREE CHAPTER 2. Welcome to Xcode 3. Introduction to Swift 3 4. Using Storyboards, Auto Layout, and Size Classes 5. Taking Advantage of Source Control in Xcode 6. Building Your First iOS App 7. Integrating Multitouch and Gestures 8. Exploring Common iOS Frameworks 9. Working with Core Data 10. Creating a watchOS Companion App 11. Advanced Input Using Sensors 12. Sending Notifications 13. Writing Unit Tests 14. Debugging an iOS Application 15. Optimizing Your App 16. Distributing an iOS App Index

Unit tests in action

Let's get started with writing our first unit tests in Xcode. First, we'll start off in a clean project while we learn the basics, and then later on we'll integrate unit testing into our Snippets project.

In this section, we'll start by learning how to set up a project with unit testing capabilities. Then we'll take a look at how to write a unit test using the XCTest framework. Finally, we'll take a look at how to run our tests and measure their results.

Setting up the project

Time to set up a new project, you know the drill. But not so fast! This time we're going to be exploring the last two settings that we haven't yet used in the project creation process: the Include Unit Tests and Include UI Tests options (seen in Figure 13.1):

Setting up the project

Figure 13.1: We've enabled the two testing checkboxes during project setup

Checking off these two boxes will make sure that the new project you're about to create will have all of the necessary...

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