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Learning WebRTC

You're reading from   Learning WebRTC Develop interactive real-time communication applications with WebRTC

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Product type Paperback
Published in Jun 2015
Publisher
ISBN-13 9781783983667
Length 186 pages
Edition 1st Edition
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Author (1):
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Daniel M. Ristic Daniel M. Ristic
Author Profile Icon Daniel M. Ristic
Daniel M. Ristic
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Toc

Table of Contents (11) Chapters Close

Preface 1. Getting Started with WebRTC FREE CHAPTER 2. Getting the User's Media 3. Creating a Basic WebRTC Application 4. Creating a Signaling Server 5. Connecting Clients Together 6. Sending Data with WebRTC 7. File Sharing 8. Advanced Security and Large-scale Optimization A. Answers to Self-test Questions Index

The client application

The goal of the client application is to enable two users to connect and communicate with each other from different locations. This is often seen as the hello world of WebRTC applications, and many examples of this type of application can be seen around the Web and at WebRTC-based conferences and events. Chances are you have used something much similar before to what we will build in this chapter.

The client application

Our application will have two pages in it: one for selecting a username and the other for calling another user. Keep in mind that the page itself will be extremely simplistic in nature. We will mostly be focusing on how to build the actual WebRTC functionality. We will now look at the initial wireframe mock-ups to be used as a guideline before building the application.

You can say that it is not a complex application by any means. The two pages will be the div tags that we will switch out using JavaScript. Also, most input is done through simple event handlers. If you have...

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