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Learning AWS Lumberyard Game Development

You're reading from   Learning AWS Lumberyard Game Development Create stunning 3D multiplayer games with integrated cloud-based features

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Product type Paperback
Published in Oct 2016
Publisher Packt
ISBN-13 9781786460868
Length 268 pages
Edition 1st Edition
Languages
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Author (1):
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Dr. Edward Lavieri Jr. Dr. Edward Lavieri Jr.
Author Profile Icon Dr. Edward Lavieri Jr.
Dr. Edward Lavieri Jr.
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Toc

Table of Contents (13) Chapters Close

Preface 1. Welcome to the Lumberyard FREE CHAPTER 2. Planning Your Game in the Lumberyard 3. Constructing an Immersive 3D Game World 4. Creating 3D Characters 5. Animating Your Characters 6. Creating Gameplay 7. Creating Multiplayer Gameplay 8. Bringing Your Game to Life with Audio and Sound Effects 9. Employing Cloud Computing and Storage 10. Engaging With Users Using Twitch 11. Providing Your Game to the World 12. Stretching Your Lumberyard Wings

Preface

As you can guess from the title of the book, this book is designed to introduce game developers to Lumberyard. Lumberyard is a new, open source 3D game engine that provides game developers with the ability to create live multiplayer games with the integration of key Amazon Web Services.

This book teaches the reader how to use Lumberyard to create a multiplayer 3D game with cloud computing and storage and with Twitch integration forĀ  its user engagement.

This book will start with an introduction to Lumberyard and an overview of its capabilities and integration options. Once the game engine is installed, the book guides the reader through the creation of an immersive game world with characters. Animations and audio will be added to help bring the game to life. External interactions will be explored to support live multiplayer game play, data storage, user engagement, and backend support.

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