Creating a glass material in Eevee
If you go into rendered view, you will see some materials already in place. These are just basic metallic materials with a dark color. Feel free to change them however you like. What we are going to do now, though, is learn how to create a glass shader in Eevee!
To create a nice glass material in Eevee, it’s a bit more than just adding a glass shader. We need to set up some render settings and then add a couple of nodes to the material to get it to look good! Let’s get started:
- First, head over to the Render panel and turn on Screen Space Reflections. This is going to allow the objects to reflect off each other, and it’s what we need to create glass. And make sure to check Refraction as well.
Figure 7.21 – Screen Space Reflections
- In the Color Management tab, set Look to High Contrast to give more contrast to the scene.
Now let’s create the material!
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