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iOS 14 Programming for Beginners

You're reading from   iOS 14 Programming for Beginners Get started with building iOS apps with Swift 5.3 and Xcode 12

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Product type Paperback
Published in Nov 2020
Publisher Packt
ISBN-13 9781800209749
Length 766 pages
Edition 5th Edition
Languages
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Author (1):
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Ahmad Sahar Ahmad Sahar
Author Profile Icon Ahmad Sahar
Ahmad Sahar
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Table of Contents (31) Chapters Close

Preface 1. Section 1: Swift
2. Chapter 1: Getting Familiar with Xcode FREE CHAPTER 3. Chapter 2: Simple Values and Types 4. Chapter 3: Conditionals and Optionals 5. Chapter 4: Range Operators and Loops 6. Chapter 5: Collection Types 7. Chapter 6: Functions and Closures 8. Chapter 7: Classes, Structures, and Enumerations 9. Chapter 8: Protocols, Extensions, and Error Handling 10. Section 2:Design
11. Chapter 9: Setting Up the User Interface 12. Chapter 10: Building Your User Interface 13. Chapter 11: Finishing Up Your User Interface 14. Chapter 12: Modifying and Configuring Cells 15. Section 3:Code
16. Chapter 13: Getting Started with MVC and Collection Views 17. Chapter 14: Getting Data into Collection Views 18. Chapter 16: Getting Started with MapKit 19. Chapter 17: Getting Started with JSON Files 20. Chapter 18: Displaying Data in a Static Table View 21. Chapter 19: Getting Started with Custom UIControls 22. Chapter 20: Getting Started with Cameras and Photo Libraries 23. Chapter 21: Understanding Core Data 24. Section 4:Features
25. Chapter 22: Getting Started with Apple Silicon Macs 26. Chapter 23: Getting Started with SwiftUI 27. Chapter 24: Getting Started with Widgets 28. Chapter 25: Getting Started with App Clips 29. Chapter 26: Testing and Submitting Your App to the App Store 30. Other Books You May Enjoy

Preface

Welcome to iOS 14 Programming for Beginners. This book is the fifth edition of the iOS Programming for Beginners series, and has been fully updated for iOS 14, macOS 11.0 Big Sur, and Xcode 12.

In this book, you will build a restaurant reservation app called Let's Eat. You will start off by exploring Xcode, Apple's programming environment, also known as its Integrated Development Environment (IDE). Next, you will start learning the foundations of Swift, the programming language used in iOS apps, and see how it is used to accomplish common programming tasks.

Once you have a solid foundation of using Swift, you will start creating the user interface of the Let's Eat app. During this process, you will work with storyboards and connect your app's scenes together using segues.

With your user interface complete, you will then add code to implement your app's functionality. To display your data in a grid, you will use collection views, and to display your data in a list, you will use table views. You will also look at how to add basic and custom annotations to a map. You'll see how you can use JSON files to get actual restaurant data into your collection views, table views, and map. You'll enable users to add ratings, reviews, and photos for a particular restaurant, which you'll save using Core Data.

You now have a complete app, but how about adding the latest iOS 14 features? You'll start by modifying your app to work on both an iPhone and an iPad, as well as make it work on Apple Silicon Macs. Next, you will learn how to develop apps using SwiftUI, a great new way of developing apps for all Apple platforms. After that, you'll add widgets to display relevant information from your app on the Home Screen. Finally, you'll create an app clip for your app to provide specific app experiences when needed.

Finally, you'll learn how to test your app with internal and external testers and get it into the App Store.

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