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Hands-On UX Design for Developers

You're reading from   Hands-On UX Design for Developers Design, prototype, and implement compelling user experiences from scratch.

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Product type Paperback
Published in Jul 2018
Publisher Packt
ISBN-13 9781788626699
Length 350 pages
Edition 1st Edition
Concepts
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Author (1):
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Elvis Canziba Elvis Canziba
Author Profile Icon Elvis Canziba
Elvis Canziba
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Table of Contents (18) Chapters Close

Title Page
www.packtpub.com
Contributors
Preface
1. What is UX? FREE CHAPTER 2. UX Design Process 3. User Behavior Basics and User Research 4. Getting to Know Your Users 5. User Personas 6. Designing Behavior 7. Visual Design Principles and Processes 8. Wireframes and Prototyping 9. UI Design and Implementation 10. Frontend UI Implementation and Process 11. Post-launching UX Activities 12. Designing for Big Data 1. Other Books You May Enjoy Index

Discovery and planning


This is the first stage of the UX process where we first touch on/discuss the idea behind our product. It's always a good approach to involve the client here immediately and introduce them to our UX team. Then, together, we can start defining the product scope.

We will start by listening to the client's idea, putting their idea on paper, and trying to understand their idea acutely. In order to understand their idea acutely, we will need to get answers to questions, such as what they want to achieve with this product, their goal, and their targeted audience. This will help the UX team and the client to start giving shape to the product together.

The goal of this stage is that our team should have a clear idea about the product that they will design and develop.

The discovery phase can take up to a few weeks for our team to clearly understand the client idea, their business, their product idea, the problem that they want to solve, and what is important to their users. The...

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