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Hands-On Game Development without Coding

You're reading from   Hands-On Game Development without Coding Create 2D and 3D games with Visual Scripting in Unity

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Product type Paperback
Published in Nov 2018
Publisher Packt
ISBN-13 9781789538335
Length 430 pages
Edition 1st Edition
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Author (1):
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Lucas Bertolini Lucas Bertolini
Author Profile Icon Lucas Bertolini
Lucas Bertolini
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Table of Contents (16) Chapters Close

Preface 1. Game Design - Introduction FREE CHAPTER 2. User Interface - Layouts and Shortcuts 3. Basic Concepts - Variables and Components 4. Getting Started - Object Placement 5. Object Behaviors - Adding Logic to Objects 6. Player Character - Components and Behaviors 7. Interactable Objects - Enhancing Interaction 8. Playing with Visual and Sound Effects 9. Enemy Logic - Basic AI 10. Enemy Components and Behaviors 11. A Bigger Challenge - The Boss 12. UI Interaction - Menu and Button Feedback 13. Gameplay HUD - Player UI and Dialog Box 14. Project End - Platform Selection and Building 15. Other Books You May Enjoy

Summary

We have covered almost all the basics of game design, so now we know that we need to think about holding players' attention, and consider key game mechanics, level distribution, art styles, and music to hold on to the attention our game is given.

We also learned how to communicate with players through our environment, props, enemies, and NPC in order to guide them without being obvious about it, and as a result, prevent them from quitting. Do not hesitate to reward and punish players, because both have the same effect if used wisely.

And last but not least, don't forget to keep on presenting challenges to players, as that is the reason they choose to play a video game and not watch a movie. Make puzzles for them, create difficult enemy bosses, and put them in situations they won't experience in real life.

In the next chapter, we will start our journey through Unity 3D. At the beginning, we will cover some of the basics and the UI, and as soon as we can imagine, we will be creating our first video game without programming a single line of code.

Now, let's turn on the PC and prepare for a game-changing experience. Come on, join me on this quest.

You have been reading a chapter from
Hands-On Game Development without Coding
Published in: Nov 2018
Publisher: Packt
ISBN-13: 9781789538335
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