What this book covers
Chapter 1, Google Maps JavaScript API Basics, instructs you on how to create a simple Google Maps application centered around a main recipe. The map object and its primary options, including map types, will be introduced by adding details to the recipe.
Chapter 2, Adding Raster Layers, presents the addition of external raster data through a series of recipes alongside Google layers such as the Tile, Traffic, Transit, and Weather layers.
Chapter 3, Adding Vector Layers, introduces you to drawing vector features together with the display of external vector sources such as KML and GeoRSS.
Chapter 4, Working with Controls, explains controls in detail. Creating and customizing a custom user interface for both the Web and mobile will be introduced in this chapter.
Chapter 5, Understanding Google Maps JavaScript API Events, describes events in detail to react to map, layer, or marker's behaviors such as zoom end, layer changed, or marker added. Events will add more interactivity to mapping programming.
Chapter 6, Google Maps JavaScript Libraries, explains the libraries that will extend the capabilities of the Google Maps JavaScript API in detail. These libraries have different abilities to increase the power of the Google Maps JavaScript API.
Chapter 7, Working with Services, elaborates on services that will extend the Google Maps JavaScript API. These services, including Geocoding and Street View, expose the real power of mapping with the Google Maps JavaScript API.
Chapter 8, Mastering the Google Maps JavaScript API through Advanced Recipes, explains the integration of external GIS servers and services with the Google Maps JavaScript API. These includes ArcGIS Server, GeoServer, CartoDB, and Google Fusion Tables with OGC services such as WMS.