The Unity editor's main menu bar, as depicted here, consists of eight pull-down options. We will briefly review each menu option in this section. Additional details will be provided in subsequent chapters, as we start developing our Cucumber Beetle game:
Unity's menus are contextual. This means that only menu items pertinent to the currently selected object will be enabled. Other non-applicable menu items will appear as gray instead of black and not be selectable.
Starting with Unity 2018, an additional top menu is Mobile Input. This menu item allows you to toggle mobile input on and off.