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Gamification with Moodle

You're reading from   Gamification with Moodle Use game elements in Moodle courses to build learner resilience and motivation

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Product type Paperback
Published in Oct 2015
Publisher
ISBN-13 9781782173076
Length 134 pages
Edition 1st Edition
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Author (1):
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Natalie Denmeade Natalie Denmeade
Author Profile Icon Natalie Denmeade
Natalie Denmeade
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Table of Contents (11) Chapters Close

Preface 1. Setting Up Gamification in a Moodle Course 2. Communication and Collaboration (Labels and Forums) FREE CHAPTER 3. Challenges for Learners (Self-Assessment and Choice) 4. Passing the Gateway (Conditional Activities) 5. Feedback on Progress (Marking Guides and Scales) 6. Mastery Achieved (Badges and Motivation) 7. Leveling Up (Rubrics) 8. Completing the Quest (Reporting Activities) 9. Super-boost Gamification with Social Elements (Groups) Index

Moodle assignments


The most popular activity used in Moodle is the assignment activity that is mostly used to upload a document for grading. With some creative thinking, you can implement many game elements with this simple activity:

Figure 3.1: Turn editing on and add activities. Select Moodle Assignment

The assignment activity can be used to record scores for offline activities. Under Submission types, unselect all boxes. The learners will see a message indicating that no submission is required. Teachers can use this as a quick method to enter scores for all or some learners, which will be added up in the gradebook. Once set up, the activity can be duplicated for each week.

Try this in your test course, and then duplicate one for each week:

  1. Turn editing on, and add a new activity or resource.

  2. Select Assignment, and unselect the upload option tick boxes:

    Figure 3.2: The assignment activity allows you to choose if you allow any upload methods

  3. In the Grade box, make sure you choose Week 2 as the...

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