Michael Ricks is an animator, VFX artist, and an independent filmmaker. He has been making films and creating visual effects for Indie films for over 15 years. Upon discovering Unreal Engine 4, Michael was overwhelmed by its realistic real-time rendering engine. In the past, it would take hours, if not days, to render each frame of an animation and it was impossible for an independent artist to complete a full-length film, but Unreal Engine 4 has leveled the playing field. It has enabled the storyteller to create their vision with their animation skillset. No longer will you be held back due to the limitations of technology - join Michael on this fun and creatively satisfying journey to explore the interesting UE4 toolset now!
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