The technical requirements for this chapter are as follows:
Hardware (from https://docs.unity3d.com/2019.1/Documentation/Manual/system-requirements.html):
- CPU: SSE2 instruction set support
- GPU: Graphics card with DX10 (shader model 4.0) capabilities
Operating system:
- Windows: 7 SP1+, 8, 10, and 64-bit versions only
- macOS: 10.12+
- Linux: Fixed at Ubuntu 16.04, 18.04, and CentOS 7
Software for Android development:
- Java Development Kit (1.8.0 in this book)
- Unity 3D (2019.1.2f1 in this book)
- Android SDK (included in the Unity installation)
- Microsoft Visual Studio Community 2017 (included in the Unity installation)
The resources and the code files for this chapter can be found here: https://github.com/PacktPublishing/Enterprise-Augmented-Reality-Projects/tree/master/Chapter02.
Although we will develop our Unity projects for Android devices, you can...