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Coding Roblox Games Made Easy, Second Edition

You're reading from   Coding Roblox Games Made Easy, Second Edition Create, Publish, and Monetize your games on Roblox

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Product type Paperback
Published in Jun 2022
Publisher Packt
ISBN-13 9781803234670
Length 302 pages
Edition 2nd Edition
Languages
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Author (1):
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Zander Brumbaugh Zander Brumbaugh
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Zander Brumbaugh
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Toc

Table of Contents (15) Chapters Close

Preface Section I: Introduction to Roblox Development FREE CHAPTER
Introducing Roblox Development Knowing Your Work Environment Section II: Programming in Roblox
Introduction to Luau Roblox Programming Scenarios Creating an Obby Creating a Battle Royale Game Section III: The Logistics of Game Production
The Three Ms 50 Cool Things to Do on Roblox Worksheet Answers Other Books You May Enjoy
Index

Mechanics

The first M we will cover is mechanics. The mechanics of experiences on Roblox, or any platform for that matter, can vary widely. Some popular themes on Roblox include simulators, role-play (RP) games, tycoons, and minigames. The shared characteristics between these experiences regarding mechanics can be simplified down to repeated reward, social interaction, or both.

In this section, we will break down the mechanics of these commonly occurring experience themes and identify what makes them successful so that you can potentially integrate those ideas into entire genres of your own creation.

Simulators

For experiences such as simulators, users start off with very basic tools, weapons, or abilities. Over time, as users perform some simple task—often as simple as clicking their mouse—they gain stats, which can be converted to a currency that is used to purchase better items in the experience. This allows players at the beginning of the experience to...

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