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Building Minecraft Server Modifications - Second Edition

You're reading from   Building Minecraft Server Modifications - Second Edition Create and customize your very own Minecraft server using Java and the Spigot API

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Product type Paperback
Published in Dec 2015
Publisher
ISBN-13 9781785883026
Length 158 pages
Edition 2nd Edition
Languages
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Author (1):
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Cody M. Sommer Cody M. Sommer
Author Profile Icon Cody M. Sommer
Cody M. Sommer
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Table of Contents (12) Chapters Close

Preface 1. Deploying a Spigot Server FREE CHAPTER 2. Learning the Bukkit API 3. Creating Your First Bukkit Plugin 4. Testing on the Spigot Server 5. Plugin Commands 6. Player Permissions 7. The Bukkit Event System 8. Making Your Plugin Configurable 9. Saving Your Data 10. The Bukkit Scheduler Index

Navigating through the Bukkit API documentation

We can go through the Bukkit API documentation to get a general idea of what we can modify on a Spigot server. Server-side plugins are different from client-side mods in that we are limited with what we are able to modify in the game using server-side plugins. For example, we cannot create a new type of block, but we can make lava blocks rain from the sky. We cannot make zombies look and sound like dinosaurs, but we can put a zombie on a leash, change its name to Fido, and have it not burn in the daylight. For the most part, you cannot change the visual aspect of the game, but you can change how it functions. This ensures that everyone who connects to the server with a standard Minecraft client will have the same experience.

For some more examples on what we can do, let's have a look at the various pages of the API's documentation:

Navigating through the Bukkit API documentation

You will see that the classes and interfaces within the API are selectable in the lower left section...

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