Prior to creating a build, or a version of our game that has been optimized to play on a particular platform, you should change the graphics settings of our game to ensure that they are suited to your target machines. The graphics settings in Unreal Engine 4 are identified as Engine Scalability Settings. This setting interface is composed of several graphics settings, each of which determines the final visual quality of one element of the game. With any game, there is a trade-off between high-quality effects and visuals, and the performance of that game in terms of frame rate.
Games that struggle with low frame rates feel bad from a gameplay perspective, even if the mechanics are otherwise solid. As such, it is important to balance the desire to make your game look as good as it can with the need to understand what the performance impact will...