Search icon CANCEL
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Conferences
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
Blender 3D Printing by Example

You're reading from   Blender 3D Printing by Example Learn to use Blender's modeling tools for 3D printing by creating 4 projects

Arrow left icon
Product type Paperback
Published in Dec 2017
Publisher Packt
ISBN-13 9781788390545
Length 430 pages
Edition 1st Edition
Languages
Tools
Concepts
Arrow right icon
Author (1):
Arrow left icon
Vicky Somma Vicky Somma
Author Profile Icon Vicky Somma
Vicky Somma
Arrow right icon
View More author details
Toc

Table of Contents (16) Chapters Close

Preface 1. Thinking about Design Requirements 2. Using a Background Image and Bezier Curves FREE CHAPTER 3. Converting a Bezier Curve to a Properly Sized 3D Mesh 4. Flattening a Torus and Boolean Union 5. Building a Base with Standard Meshes and a Mirror 6. Cutting Half Circle Holes and Modifier Management 7. Customizing with Text 8. Using Empties to Model the Base of the House 9. Mesh Modeling and Positioning the Details 10. Making Textures with the Array Modifier and Scalable Vector Graphics 11. Applying Textures with Boolean Intersection 12. Making Organic Shapes with the Subdivision Surface Modifier 13. Trial and Error – Topology Edits 14. Coloring Models with Materials and UV Maps 15. Troubleshooting and Repairing Models

Making template shapes

You have seen how the Boolean Modifier can combine, or make a union of, two objects. You have also seen how it can subtract one object from another to get the difference. In this chapter, you will use the final capability of the Boolean Modifier, the ability to evaluate two objects and take the overlap, the intersection, of the two.

You can think of the intersection like the middle part of a Venn diagram. If I had a Venn diagram with one circle illustrating 3D Modeling Software and another illustrating Free Software, Blender would be in the middle, in the intersection of the two:


A Venn diagram on software. Blender would be in the middle overlap

Similarly, if we had two cylinders in Blender and we took the intersection, we would be left with just the eye-shaped piece where both cylinders overlapped:

Two cylinders and their intersection

The Boolean Intersection...

lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at $19.99/month. Cancel anytime