Chapter 7. Editing Solids and Surfaces
An important part of any 3D project is combining solids and editing solids and surfaces. Among other useful commands, we can union, subtract, intersect, and cut 3D objects, as well as applying fillets and chamfers to objects edges. In this chapter, we present all the main commands for editing solids and surfaces.
The topics covered in this chapter are as follows:
Applying unions, subtractions, and intersections
Cutting and dividing 3D objects
Filleting and chamfering edges
Editing faces, edges, and volumes of solids
Creating copies and offsets from edges
Projecting objects onto 3D objects
Adding thickness to surfaces