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Asynchronous Programming in Rust

You're reading from  Asynchronous Programming in Rust

Product type Book
Published in Feb 2024
Publisher Packt
ISBN-13 9781805128137
Pages 306 pages
Edition 1st Edition
Languages
Author (1):
Carl Fredrik Samson Carl Fredrik Samson
Profile icon Carl Fredrik Samson

Table of Contents (16) Chapters

Preface 1. Part 1:Asynchronous Programming Fundamentals
2. Chapter 1: Concurrency and Asynchronous Programming: a Detailed Overview 3. Chapter 2: How Programming Languages Model Asynchronous Program Flow 4. Chapter 3: Understanding OS-Backed Event Queues, System Calls, and Cross-Platform Abstractions 5. Part 2:Event Queues and Green Threads
6. Chapter 4: Create Your Own Event Queue 7. Chapter 5: Creating Our Own Fibers 8. Part 3:Futures and async/await in Rust
9. Chapter 6: Futures in Rust 10. Chapter 7: Coroutines and async/await 11. Chapter 8: Runtimes, Wakers, and the Reactor-Executor Pattern 12. Chapter 9: Coroutines, Self-Referential Structs, and Pinning 13. Chapter 10: Creating Your Own Runtime 14. Index 15. Other Books You May Enjoy

The future of asynchronous Rust

Some of the things that make async Rust different from other languages are unavoidable. Asynchronous Rust is very efficient, has low latency, and is backed by a very strong type system due to how the language is designed and its core values.

However, much of the perceived complexity today has more to do with the ecosystem and the kind of issues that result from a lot of programmers having to agree on the best way to solve different problems without any formal structure. The ecosystem gets fragmented for a while, and together with the fact that asynchronous programming is a topic that’s difficult for a lot of programmers, it ends up adding to the cognitive load associated with asynchronous Rust.

All the issues and pain points I’ve mentioned in this chapter are constantly getting better. Some points that would have been on this list a few years ago are not even worth mentioning today.

More and more common traits and abstractions...

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