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Android Native Development Kit Cookbook

You're reading from   Android Native Development Kit Cookbook Create Android apps using Native C/C++ with the expert guidance contained in this cookbook. From basic routines to advanced multimedia development, it helps you harness the full power of Android NDK.

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Product type Paperback
Published in Mar 2013
Publisher Packt
ISBN-13 9781849691505
Length 346 pages
Edition 1st Edition
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Author (1):
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Liu Feipeng Liu Feipeng
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Liu Feipeng
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Toc

Table of Contents (16) Chapters Close

Android Native Development Kit Cookbook
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
1. Hello NDK 2. Java Native Interface FREE CHAPTER 3. Build and Debug NDK Applications 4. Android NDK OpenGL ES API 5. Android Native Application API 6. Android NDK Multithreading 7. Other Android NDK API 8. Porting and Using the Existing Libraries with Android NDK 9. Porting an Existing Application to Android with NDK Index

Drawing 2D Graphics and applying transforms with the OpenGL ES 1.x API


This recipe covers 2D drawing in OpenGL ES 1.x by example. In order to draw 2D objects, we'll also describe the OpenGL rendering display through GLSurfaceView, adding colors to them, and transformation.

Getting ready

Readers are recommended to read the introduction of this chapter, which is essential to understand some of the content in this recipe.

How to do it...

The following steps create our sample Android NDK project:

  1. Create an Android application named TwoDG1. Set the package name as cookbook.chapter4.gl1x. Please refer to the Loading native libraries and registering native methods recipe in Chapter 2, Java Native Interface, if you want more detailed instructions.

  2. Right-click on the TwoDG1 project in Eclipse, select Android Tools | Add Native Support.

  3. Add the following three Java files under the cookbook.chapter4.gl1x package:

    • MyActivity.java: It creates the activity of this project:

      import android.opengl.GLSurfaceView...
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