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Xamarin Blueprints

You're reading from   Xamarin Blueprints Leverage the power of Xamarin to create stunning cross-platform and native apps

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Product type Paperback
Published in Sep 2016
Publisher Packt
ISBN-13 9781785887444
Length 516 pages
Edition 1st Edition
Languages
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Author (1):
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Michael Williams Michael Williams
Author Profile Icon Michael Williams
Michael Williams
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Table of Contents (9) Chapters Close

Preface 1. Building a Gallery Application FREE CHAPTER 2. Building a SpeechTalk Application 3. Building a GPS Locator Application 4. Building an Audio Player Application 5. Building a Stocklist Application 6. Building a Chat Application 7. Building a File Storage Application 8. Building a Camera Application

Setting up mobile projects


Now we move back to the mobile side; in our mobile projects we are going to be setting up SignalR clients on both Android and iOS natively. We will also be creating a presenter layer to share the UI logic between both native platforms. Open up Xamarin Studio and create a new shared project called Chat.Common; inside this project add two empty folders called Model and Presenter.

We then want to create a single view iOS application, a general Android application and a shared project called Chat.ServiceAccess. Our project structure will look like this:

Creating the SignalRClient

We are going to start implementing a new class called SignalRClient. This will sit in the service access layer, the shared project called Chat.ServiceAccess. Create a new file called SignalRClient.cs, and implement the following:

public class SignalRClient
     {
         private readonly HubConnection _connection;
         private readonly IHubProxy _proxy;
         public...
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