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Xamarin Blueprints

You're reading from   Xamarin Blueprints Leverage the power of Xamarin to create stunning cross-platform and native apps

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Product type Paperback
Published in Sep 2016
Publisher Packt
ISBN-13 9781785887444
Length 516 pages
Edition 1st Edition
Languages
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Author (1):
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Michael Williams Michael Williams
Author Profile Icon Michael Williams
Michael Williams
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Table of Contents (9) Chapters Close

Preface 1. Building a Gallery Application FREE CHAPTER 2. Building a SpeechTalk Application 3. Building a GPS Locator Application 4. Building an Audio Player Application 5. Building a Stocklist Application 6. Building a Chat Application 7. Building a File Storage Application 8. Building a Camera Application

Create an iOS project

Let's begin our Xamarin journey; we will start by setting up our iOS project in Xamarin Studio:

  1. Start by opening Xamarin Studio and creating a new iOS project. To do so, we simply select File | New | Solution and select an iOS Single View App; we must also give it a name and add the bundle ID you want in order to run your application.

    Note

    It is recommended that for each project, a new bundle ID is created, along with a developer provisioning profile for each project.

  2. Now that we have created the iOS project, you will be taken to the following screen:
Create an iOS project

Doesn't this look familiar? Yes, it is our AppDelegate file; notice the .cs on the end; because we are using C#, all our code files will have this extension (no more .h or .m files).

Tip

Before we go any further, spend a few minutes moving around the IDE, expanding the folders, and exploring the project structure; it is very similar to an iOS project created in XCode.

You have been reading a chapter from
Xamarin Blueprints
Published in: Sep 2016
Publisher: Packt
ISBN-13: 9781785887444
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