This type of function creates an animated bouncing effect to the target. The Bounces and Bounciness properties can be used to control the bounces. The Bounces property denotes the number of bounces and the Bounciness property defines how bouncy the bounce animation is. The lower the value of Bounciness, the higher the bouncing animation; the higher the value of Bounciness, the lower the bounces of the animation.
In the following example, let's apply a BounceEase function to the DoubleAnimation to create a bouncing effect. Let's add the following RadioButton inside the StackPanel:
<RadioButton GroupName="AnimationSelector" Content="BounceEase - EaseInOut" Margin="4"> <RadioButton.Triggers> <EventTrigger RoutedEvent="RadioButton.Checked"> <BeginStoryboard> <Storyboard AutoReverse="True"> <DoubleAnimation...