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Unity Game Development Essentials

You're reading from   Unity Game Development Essentials If you have ambitions to be a game developer this guide is a must. Covering all the fundamentals of the Unity game engine, it will help you understand the different elements of 3D game creation through practical projects.

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Product type Paperback
Published in Oct 2009
Publisher Packt
ISBN-13 9781847198181
Length 316 pages
Edition 1st Edition
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Will Goldstone Will Goldstone
Author Profile Icon Will Goldstone
Will Goldstone
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Toc

External modellers


Given that 3D design is an intensive discipline in itself, I recommend that you invest in a similar tutorial guide for your application of choice. If you're new to 3D modelling, then here is a list of 3D modelling packages currently supported by Unity:

  • Maya

  • 3D Studio Max

  • Cheetah 3D

  • Cinema 4D

  • Blender

  • Carara

  • Lightwave

  • XSI

These are the eight most suited modelling applications as recommended by Unity Technologies. The main reason for this is that they export models in a format that can be automatically read and imported by Unity, once saved into your project's Assets folder. These eight application formats will carry their meshes, textures, animations, and bones (a form of skeletal rigging for characters) across to Unity, whereas some smaller packages may not support animation using bones upon import to Unity. For a full view of the latest compatibility chart, visit: http://unity3d.com/unity/features/asset-importing .

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