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The Android Game Developer???s Handbook

You're reading from   The Android Game Developer???s Handbook Discover an all in one handbook to developing immersive and cross-platform Android games

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Product type Paperback
Published in Aug 2016
Publisher Packt
ISBN-13 9781785885860
Length 368 pages
Edition 1st Edition
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Author (1):
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Avisekhar Roy Avisekhar Roy
Author Profile Icon Avisekhar Roy
Avisekhar Roy
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Toc

Table of Contents (15) Chapters Close

Preface 1. Android Game Development FREE CHAPTER 2. Introduction to Different Android Platforms 3. Different Android Development Tools 4. Android Development Style and Standards in the Industry 5. Understanding the Game Loop and Frame Rate 6. Improving Performance of 2D/3D Games 7. Working with Shaders 8. Performance and Memory Optimization 9. Testing Code and Debugging 10. Scope for Android in VR Games 11. Android Game Development Using C++ and OpenGL 12. Polishing Android Games 13. Third-Party Integration, Monetization, and Services Index

Game programming specifications


Game programmers are not very different from any other software programmer. However, game programming requires stronger logical skill than software programming. The sense of game design is also different.

A game is an interactive entertainment system. A software or an application is meant to reduce a human calculative real-time task. So, it is clear that a game serves a very different purpose than a software or an application.

This is why game programming has to follow a few specifications and protocols.

Game programming can be divided into these following categories:

  • Gameplay programming

  • Graphics programming

  • Technical programming

Gameplay programming

This is the most relevant programming for the gaming division. Gameplay programming requires a strong logical, mathematical, and analytical skill. A sense of game design is also required. Gameplay programming includes AI, user control, physics, display control, and so on.

Gameplay programmers are the ones who deal with...

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