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PhoneGap By Example

You're reading from   PhoneGap By Example Use PhoneGap to apply web development skills and learn variety of cross-platform mobile applications

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Product type Paperback
Published in Aug 2015
Publisher
ISBN-13 9781785285318
Length 368 pages
Edition 1st Edition
Languages
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Toc

Table of Contents (12) Chapters Close

Preface 1. Installing and Configuring PhoneGap FREE CHAPTER 2. Setting Up a Project Structure with Sencha Touch 3. Easy Work with Device – Your First PhoneGap Application "Travelly" 4. Integrating the Travelly Application with Custom Service 5. Crazy Bubbles - Your First HTML5 Mobile Game 6. Share Your Crazy Bubbles Game Result on Social Networks 7. Building a Real-time Communication Application – Pumpidu 8. Building "Imaginary" – An Application with Instagram-like Image Filters 9. Testing the PhoneGap Application 10. Releasing and Maintaining the Application Index

Calculate score


In this section, you will learn how to add a function that increases the score when a player removes bubbles. We already have the removeKilledBubbles()function, which removes killed bubbles from the stage. So, we can add our score calculation and display logic here as well.

bubbles.forEach(function(bubble) {
    if (!bubble.alive) {
        setBubblePos(bubble, -1,-1);
        score++;
    }
});
scoreText.text = 'score: ' + score;

Here, you can see that we incremented the score global variable and updated the text of the scoreText object. Now, you can refresh the browser, and as you remove each bubble, you'll see the score increase by 1.

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