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Neural Networks with Keras Cookbook

You're reading from   Neural Networks with Keras Cookbook Over 70 recipes leveraging deep learning techniques across image, text, audio, and game bots

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Product type Paperback
Published in Feb 2019
Publisher Packt
ISBN-13 9781789346640
Length 568 pages
Edition 1st Edition
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Authors (2):
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V Kishore Ayyadevara V Kishore Ayyadevara
Author Profile Icon V Kishore Ayyadevara
V Kishore Ayyadevara
Srinivas Pradeep Srinivas Pradeep
Author Profile Icon Srinivas Pradeep
Srinivas Pradeep
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Toc

Table of Contents (18) Chapters Close

Preface 1. Building a Feedforward Neural Network 2. Building a Deep Feedforward Neural Network FREE CHAPTER 3. Applications of Deep Feedforward Neural Networks 4. Building a Deep Convolutional Neural Network 5. Transfer Learning 6. Detecting and Localizing Objects in Images 7. Image Analysis Applications in Self-Driving Cars 8. Image Generation 9. Encoding Inputs 10. Text Analysis Using Word Vectors 11. Building a Recurrent Neural Network 12. Applications of a Many-to-One Architecture RNN 13. Sequence-to-Sequence Learning 14. End-to-End Learning 15. Audio Analysis 16. Reinforcement Learning 17. Other Books You May Enjoy

Q-learning to maximize rewards when playing Frozen Lake

So far, in the previous sections, we have been taking random actions in a given state. Additionally, we have also been defining the environment and calculating the next state, actions, and the reward for a move via code. In this section, we will leverage OpenAI's Gym package to navigate through the Frozen Lake environment.

Getting ready

The Frozen Lake environment looks as follows:

The agent starts from the S state and the goal is to reach the G state by avoiding the H state as far as possible.

In the preceding environment, there are 16 possible states that an agent can be in. Additionally, the agent can take four possible actions (move up, down, right, or left...

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