Understanding Actor relevancy
Relevancy is the process of determining which objects in a scene should be visible or updated based on their importance to the player. This is an important concept in Unreal Engine, and by understanding how it works, you can make sure your game runs efficiently. In this section, we will explore this topic and show an example of how it works depending on its settings.
Understanding relevancy
In Unreal Engine, the term relevancy refers to how the Engine determines which Actors in the game world should be replicated to which clients, based on their current locations, and which Actors are relevant to the player’s current view or area.
A game level can have a size varying from very small to really huge. This may pose a problem in updating everything on the network and for every client connected to the server. As the playing character may not need to know every single thing that’s happening in the level, most of the time, it’s just...