Search icon CANCEL
Subscription
0
Cart icon
Your Cart (0 item)
Close icon
You have no products in your basket yet
Save more on your purchases! discount-offer-chevron-icon
Savings automatically calculated. No voucher code required.
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
Mobile Game Design Essentials

You're reading from   Mobile Game Design Essentials Immerse yourself in the fundamentals of mobile game design. This book is written by two highly experienced industry professionals to give real insights and valuable advice on creating games for this lucrative market.

Arrow left icon
Product type Paperback
Published in Nov 2013
Publisher Packt
ISBN-13 9781849692984
Length 358 pages
Edition 1st Edition
Arrow right icon
Toc

Table of Contents (14) Chapters Close

Preface 1. Operating Systems – Mobile and Otherwise FREE CHAPTER 2. The Mobile Indie Team 3. Graphics for Mobile 4. Audio for Mobile 5. Coding Games 6. Mobile Game Controls 7. Interface Design for Mobile Games 8. Mobile Game Engines 9. Prototyping 10. Balancing, Tuning, and Polishing Mobile Games 11. Mobile Game Design 12. Pitching a Mobile Game Index

The game artist

The game artist is responsible for creating in-game art: characters, animations, game objects, backgrounds, environments, and game interface.

No need to say, artwork is very important in a videogame! Graphics are the most prominent characteristic of a videogame and they are also important from a marketing point of view. Most of the time, customers are attracted to a title by its visual characteristics. When judging a game from its preview, if gameplay is unavailable, the game is judged solely on its visual appeal.

In the early days of computer videogames, a single artist could cover all the graphic needs of a game. As time passed, it required more people to be involved in the creation of the graphics for a title, and this lead to the creation of groups of artists as part of the development team.

In a mobile team it is very likely that graphics will be made by two to three people with a separation of duties, such as one artist on 2D graphics (concept, sprites, game interface...

lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at $19.99/month. Cancel anytime
Banner background image