Summary
In this chapter we discussed the best practices for designing mobile games that can have chances to emerge in the highly competitive mobile market. We reviewed the agreed upon dos and don'ts of game design and discussed the factors that come into play while designing games for the mobile platform, with regards to hardware and design limitations to the mobile market characteristics and the most successful mobile business models.
Finally, we looked at what some authorities in the field think in making games fun, and how to create compelling game mechanics.
In the next chapter we will create a game document based on popular concepts of successful, classic games.