Technical requirements
In this chapter, we will be using Python, PyCharm, Pygame, and PyOpenGL, as used in the previous chapters. Before you begin coding, create a new folder in the PyCharm project for the contents of this chapter called Chapter 7.
The solution files containing the code can be found on GitHub at https://github.com/PacktPublishing/Mathematics-for-Game-Programming-and-Computer-Graphics/tree/main/Chapter07in the Chapter07
folder.