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LMMS: A Complete Guide to Dance Music Production

You're reading from   LMMS: A Complete Guide to Dance Music Production

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Product type Paperback
Published in Sep 2012
Publisher Packt
ISBN-13 9781849517041
Length 384 pages
Edition 1st Edition
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Author (1):
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David Earl David Earl
Author Profile Icon David Earl
David Earl
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Table of Contents (15) Chapters Close

Preface 1. Gearing Up: A Preflight Checklist FREE CHAPTER 2. Getting Our Feet Wet: Exploring LMMS 3. Getting Our Hands Dirty: Creating in LMMS 4. Expanding the Beat: Digging Deeper into the Art of Beatmaking 5. Making Spaces: Creating the Emotional Landscape 6. Finding and Creating New Noises 7. Getting It All Stacked Up 8. Spreading Out the Arrangement 9. Gluing the Arrangement Together 10. Getting the Mix Together 11. Getting into Instruments 12. Where to Go from Here A. Pop quiz—Answers Index

Time for action—creating a beat pattern

Let's make a beat, using the steps of the Beats+Bassline Editor:

  1. When a sample is loaded into the Beats+Bassline Editor, an instrument is created to play the sample and next to that instrument we have a Volume knob, a Pan knob, and 16 little segments. Let's click on the first segment and then every fourth segment following:
    Time for action—creating a beat pattern
  2. This is going to give us the standard, no-frills, dance kick drum. In the dance community, this is usually called four on the floor. Hit your Space bar, or click on the Play Icon to have a listen.
  3. Let's get another element in there. A clap would be a good bet for our next instrument. Let's go back to the Side Bar and grab ourselves a clap from the same menu we ordered the bass drum from. Just drag-and-drop like before. Have you noticed that clicking on the sample in the Side Bar lets you know what it's going to sound like? Handy, huh?
  4. When the clap is imported into the editor, we'll get another...
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