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Learning Network Programming with Java

You're reading from   Learning Network Programming with Java Harness the hidden power of Java to build network-enabled applications with lower network traffic and faster processes

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Product type Paperback
Published in Dec 2015
Publisher Packt
ISBN-13 9781785885471
Length 292 pages
Edition 1st Edition
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Author (1):
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Richard M. Reese Richard M. Reese
Author Profile Icon Richard M. Reese
Richard M. Reese
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Table of Contents (11) Chapters Close

Preface 1. Getting Started with Network Programming FREE CHAPTER 2. Network Addressing 3. NIO Support for Networking 4. Client/Server Development 5. Peer-to-Peer Networks 6. UDP and Multicasting 7. Network Scalability 8. Network Security 9. Network Interoperability Index

Using channels with a time server


The time server and client that were introduced in Chapter 1, Getting Started with Network Programming, will be implemented here to demonstrate the use of buffers and channels. These applications are simple, but they illustrate how buffers and channels can be used together. We will start by creating a server and then create a client that uses the server.

Creating a time server

The following code is the initial declaration of the ServerSocketChannelTimeServer class, which will be our time server. The ServerSocketChannel class's open method creates a ServerSocketChannel instance. The socket method retrieves the ServerSocket instance for the channel. The bind method then associates this server socket with port 5000. While the ServerSocketChannel class has a close method, it is easier to use the try-with-resources block:

public class ServerSocketChannelTimeServer {
    public static void main(String[] args) {
        System.out.println("Time Server started");
...
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