Preface
Android is one of the most popular mobile operating systems today. It uses the most popular programming language, Java, as one of the primary languages for building apps of all types. Unlike other Android books, this book doesn't assume that you have any prior knowledge of Java programming, instead helps you get started with building Android games as a beginner.
This new, improved, and updated third edition of Learning Java by Building Android Games shows you how to start building Android games from scratch. After getting to grips with the fundamentals, the difficulty level increases steadily as you explore key Java topics, such as variables, loops, methods, object-oriented programming (OOP), and design patterns, including up-to-date code along with helpful examples. At each stage, you will put what you've learned into practice by developing a game. As you advance, you'll build games in styles such as Sub Hunter, Retro Pong, Bullet Hell, Classic Snake, and Scrolling Shooter.
By the end of this Java book, you will not only have a solid understanding of Java and Android basics but will have also developed five cool games for the Android platform.