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Learn WinUI 3.0

You're reading from   Learn WinUI 3.0 Leverage the power of WinUI, the future of native Windows application development

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Product type Paperback
Published in Mar 2021
Publisher Packt
ISBN-13 9781800208667
Length 440 pages
Edition 1st Edition
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Author (1):
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Alvin Ashcraft Alvin Ashcraft
Author Profile Icon Alvin Ashcraft
Alvin Ashcraft
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Toc

Table of Contents (20) Chapters Close

Preface 1. Section 1: Introduction to WinUI and Windows Applications
2. Chapter 1: Introduction to WinUI FREE CHAPTER 3. Chapter 2: Configuring the Development Environment and Creating the Project 4. Chapter 3: MVVM for Maintainability and Testability 5. Chapter 4: Advanced MVVM Concepts 6. Chapter 5: Exploring WinUI Controls 7. Chapter 6: Leveraging Data and Services 8. Section 2: Extending WinUI and Modernizing Applications
9. Chapter 7: Fluent Design System for Windows Applications 10. Chapter 8: Building WinUI Apps with .NET 5 11. Chapter 9: Enhancing Applications with the Windows Community Toolkit 12. Chapter 10: Modernizing Existing Win32 Applications with XAML Islands 13. Section 3: Build and Deploy on Windows and Beyond
14. Chapter 11: Debugging WinUI Applications with Visual Studio 15. Chapter 12: Hosting an ASP.NET Core Blazor Application in WinUI 16. Chapter 13: Building, Releasing, and Monitoring Applications with Visual Studio App Center 17. Chapter 14: Packaging and Deploying WinUI Applications 18. Assessments 19. Other Books You May Enjoy

Chapter 2: Configuring the Development Environment and Creating the Project

To get started with WinUI development, it is important to install and configure Visual Studio for Windows development. A WinUI developer must also understand the basics of Universal Windows Platform (UWP) development with Extensible Application Markup Language (XAML) and C#, which we started learning in Chapter 1, Introduction to WinUI. However, the best way to understand the development concept is to get your hands on a real project. We will do that here in this chapter.

After setting up your Visual Studio environment, you will create the beginnings of a project that we will be building throughout the rest of the book.

In this chapter, you will learn the following topics:

  • How to set up a new Visual Studio installation for Windows application development
  • How to create a new WinUI project, add a few controls, and run the project for the first time
  • The anatomy of a new WinUI project and...
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