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HTML5 Web Application Development By Example : Beginner's guide

You're reading from   HTML5 Web Application Development By Example : Beginner's guide Learn how to write rich, interactive web applications using HTML5 and CSS3 through real-world examples. In a world of proliferating platforms and devices, being able to create your own ‚Äúgo-anywhere‚Äù applications gives you a significant advantage.

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Product type Paperback
Published in Jun 2013
Publisher Packt
ISBN-13 9781849695947
Length 276 pages
Edition 1st Edition
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Tools
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Author (1):
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Jody Gustafson Jody Gustafson
Author Profile Icon Jody Gustafson
Jody Gustafson
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Table of Contents (13) Chapters Close

Preface 1. The Task at Hand FREE CHAPTER 2. Let's Get Stylish 3. The Devil is in the Details 4. A Blank Canvas 5. Not So Blank Canvas 6. Piano Man 7. Piano Hero 8. A Change in the Weather 9. Web Workers Unite 10. Releasing an App into the Wild A. Pop Quiz Answers Index

Chapter 5. Not So Blank Canvas

"This world is but a canvas to our imagination."

– Henry David Thoreau

In the previous chapter we learned the basics of using the HTML5 canvas. We created a drawing application called Canvas Pad with tools to draw lines and shapes in all different colors and sizes. In this chapter we will continue our exploration of the Canvas API by extending Canvas Pad to add more tools. Then we will create a new application called Photo Pad where we will take a look at how to load images using the File API and perform image processing by accessing and modifying the individual pixels of the canvas.

In this chapter we will learn:

  • How to get text input and draw it to the canvas
  • How to use the Canvas API transformation functions to change how items are drawn on the canvas
  • How to export the canvas image to save it
  • How to load images using the HTML5 File API
  • How to draw bitmap images to the canvas...
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