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HTML5 Web Application Development By Example : Beginner's guide

You're reading from   HTML5 Web Application Development By Example : Beginner's guide Learn how to write rich, interactive web applications using HTML5 and CSS3 through real-world examples. In a world of proliferating platforms and devices, being able to create your own ‚Äúgo-anywhere‚Äù applications gives you a significant advantage.

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Product type Paperback
Published in Jun 2013
Publisher Packt
ISBN-13 9781849695947
Length 276 pages
Edition 1st Edition
Languages
Tools
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Author (1):
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Jody Gustafson Jody Gustafson
Author Profile Icon Jody Gustafson
Jody Gustafson
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Table of Contents (13) Chapters Close

Preface 1. The Task at Hand FREE CHAPTER 2. Let's Get Stylish 3. The Devil is in the Details 4. A Blank Canvas 5. Not So Blank Canvas 6. Piano Man 7. Piano Hero 8. A Change in the Weather 9. Web Workers Unite 10. Releasing an App into the Wild A. Pop Quiz Answers Index

Time for action – creating drawing actions


We will use a factory method to create this object. Let's add a newAction()method to CanvasPadApp that creates the action object for us with the current drawing options set:

function newAction(tool)
{
    return {
        tool: tool,
        color: canvas2d.penColor(),
        width: canvas2d.penWidth(),
        opacity: canvas2d.penOpacity(),
        points: []
    };
}

The newAction() method takes one parameter which is the name of the drawing tool the action will use. Next it uses curly braces to define a new object literal. The object will hold the tool, the context property values, and the points for that action. It gets the current color, width, and opacity settings from our Canvas2D object.

The next thing we need to do is remove the global points variable from the CanvasPadApp object and replace it with a curAction variable to hold the current action object created by newAction(). Let's also add a curTool variable to hold the current tool, and...

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