Index
Symbols
3D Cartesian coordinate system 23
3D Spatial Blend 439
A
Action 241
advanced effects
applying 421-428
Depth Map 419
High Dynamic Range (HDR) 419
using 418
AI techniques
bulletPrefab field, adding 291-298
AI techniques, with sensors 244
debugging, with Gizmos 255-263
three-filter sensors, creating with C# 244-250
three-filter sensors, creating with Visual Scripting 251-255
ambient lighting
configuring, with skyboxes 377-382
Android
building 651-659
reference link 642
Animation Controllers 545
integrating 545-551
Animator 545
Skinning Animation, using 537, 538
AR Foundation
project, creating 640-644
tracking features, using 644-651
using 640
AR game
creating 663
player and enemies, spawning 663-666
player and enemy behavior, coding 666-672
assets 11, 17
configuring 99
importing 79
importing, from Asset Store 82-89
importing...