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Hands-on JavaScript for Python Developers

You're reading from   Hands-on JavaScript for Python Developers Leverage your Python knowledge to quickly learn JavaScript and advance your web development career

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Product type Paperback
Published in Sep 2020
Publisher Packt
ISBN-13 9781838648121
Length 410 pages
Edition 1st Edition
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Author (1):
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Sonyl Nagale Sonyl Nagale
Author Profile Icon Sonyl Nagale
Sonyl Nagale
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Table of Contents (26) Chapters Close

Preface 1. Section 1 - What is JavaScript? What is it not?
2. The Entrance of JavaScript into Mainstream Programming FREE CHAPTER 3. Can We Use JavaScript Server-Side? Sure! 4. Nitty-Gritty Grammar 5. Data and Your Friend, JSON 6. Section 2 - Using JavaScript on the Front-End
7. Hello World! and Beyond: Your First Application 8. The Document Object Model (DOM) 9. Events, Event-Driven Design, and APIs 10. Working with Frameworks and Libraries 11. Deciphering Error Messages and Performance Leaks 12. JavaScript, Ruler of the Frontend 13. Section 3 - The Back-End: Node.js vs. Python
14. What Is Node.js? 15. Node.js versus Python 16. Using Express 17. React with Django 18. Combining Node.js with the Frontend 19. Enter Webpack 20. Section 4 - Communicating with Databases
21. Security and Keys 22. Node.js and MongoDB 23. Putting It All Together 24. Assessments 25. Other Books You May Enjoy

The need for bundling and modules

Ideally, everything will work seamlessly on a website, without the need for any additional steps to be taken. You take your source files, drop them on a web server, and voilà: a site. However, this isn't always the case. For example, with React, we need to run npm run build to generate an output distribution directory for our project. We might also have other types of non-source files, such as SASS or TypeScript, which need to be converted into native file formats that the browser can understand.

So, what is a module? There's the concept of modular programming, which takes large programs and separates them by concern and encapsulation (scope) into smaller, contained chunks called modules. The ideas behind modular programming are many: scope, abstraction, logical design, testing, and debugging. Similarly, a bundle is a chunk of code that a browser can easily use, usually constructed from one or more modules.

Now here's the fun part...

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